Added 18 new black & white generative shaders to the built-in library. If HeavyM detects such a card in your configuration, you’ll be advised to use a “Balanced” performance mode, compatible with your hardware. Added support for integrated Intel graphics cards on Windows (including Intel Iris Xe models).Fixed a bug that caused the Properties panel to display incorrect information at reload.įixed a bug that caused some steps to be missing during “redo” actions.Fixed a bug that created a “ghost” point when using the Draw tool to create a face.Fixed the transparency blending between groups.Fixed a bug that caused a MIDI device not to be available although it was properly not in use elsewhere (Windows).Fixed a bug that caused media Loop modes not to be triggered by Controls assignments.Fixed a Controls bug that caused a Keyboard key to trigger only one action although it was assigned to multiple interface elements.įixed a bug that caused the output Test Card to reappear at reload even though it was unchecked in the saved project.Fixed a bug that caused the background image to be improperly reloaded in project with a canvas resolution different that the default 1920×1080.Fixed a bug that caused the Rotation effect to seem clipped (without any overflow clipping applied in the Preferences).Fixed a bug that caused “holes” to appear on some curves with a Line effect.Fixed a bug that caused a media duration to be incorrect during playlist playback.Fixed a blink that occurred at the start of a video loop when using certain Playback or Loop modes.Fixed a potential crash when connecting a MIDI device on Mac.Fixed potential crashes when using “Delete all assignments” in one of the Controls tabs.Fixed potential crashes when adding shader effects on a player.Fixed a crash that could occur when creating a shape in a new project.Fixed a crash that could occur when deleting a lot of groups rapidly.Fixed a crash that could occur when closing the software.Fixed a bug that caused some projects created with an early HeavyM 2 version to be labeled as “incompatible” at reload.Fixed a bug that caused some projects containing custom shaders not to reload anymore.Fixed a bug that caused HeavyM not to start anymore.
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